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    • 《火炬之光》从源文件谈Dog与Cat的区别

      研究原MOD中发现的:

      Dog的属性

      [UNIT]

      <STRING>UNITTYPE:PET

      <STRING>NAME:Dog

      <STRING>RESOURCEDIRECTORY:media/models/dog

      <STRING>MESHFILE:dog

      <FLOAT>MINHP:160.000000

      <INTEGER>ARMOR:150

      <INTEGER>MINDAMAGE:80

      <INTEGER>MAXDAMAGE:120

      <FLOAT>WALKINGSPEED:1.400000

      <FLOAT>RUNNINGSPEED:6.500000

      <FLOAT>ATTACKSPEED:100.000000

      <FLOAT>REACH_BONUS:0.750000

      <INTEGER>RARITY:0

      <FLOAT>SCALE:0.850000

      <BOOL>CANMATCHSPEED:true

      <STRING>ATTACK_SOUND:DogAttack

      <STRING>STRIKE_SOUND:DogBite

      <STRING>ROAR_SOUND:DogRoar

      <STRING>MISS_SOUND:Miss

      <STRING>STEP_SOUND:FootstepDog

      <STRING>PARTICLE_GETHIT:BLOODHIT

      <BOOL>INVINCIBLE:true

      <UNSIGNED INT>UNIQUE_GUID:12

      <STRING>UNIT_GUID:-3195029593784249890

      <FLOAT>DAMAGE_REACT_RADIUS:20.000000

      <TRANSLATE>DISPLAYNAME:Dog

      <INTEGER>ARMOR_POISON:120

      <INTEGER>ARMOR_ELECTRIC:120

      <INTEGER>ARMOR_ICE:120

      <INTEGER>ARMOR_FIRE:120

      <STRING>ARMOR_GRAPH:Armor_Minion_byLevel

      <STRING>DAMAGE_GRAPH:Damage_Minion_byLevel

      <STRING>HEALTH_GRAPH:Health_Minion_byLevel

      <FLOAT>MAXHP:160.000000

      [/UNIT]

      Cat的属性

      [UNIT]

      <STRING>UNITTYPE:PET

      <STRING>NAME:Cat

      <STRING>RESOURCEDIRECTORY:media/models/cat

      <STRING>MESHFILE:cat

      <FLOAT>MINHP:160.000000

      <INTEGER>ARMOR:150

      <INTEGER>MINDAMAGE:80

      <INTEGER>MAXDAMAGE:120

      <FLOAT>WALKINGSPEED:1.900000

      <FLOAT>RUNNINGSPEED:6.500000

      <FLOAT>ATTACKSPEED:100.000000

      <FLOAT>REACH_BONUS:0.750000

      <INTEGER>RARITY:0

      <FLOAT>SCALE:0.750000

      <BOOL>CANMATCHSPEED:true

      <STRING>ATTACK_SOUND:CatAttack

      <STRING>STRIKE_SOUND:DogBite

      <STRING>IDLE_SOUND:CatIdle

      <STRING>ROAR_SOUND:CatRoar

      <STRING>MISS_SOUND:Miss

      <STRING>STEP_SOUND:FootstepDog

      <STRING>PARTICLE_GETHIT:BLOODHIT

      <BOOL>INVINCIBLE:true

      <STRING>UNIT_GUID:6655120081984033246

      <TRANSLATE>DISPLAYNAME:Cat

      <INTEGER>ARMOR_FIRE:120

      <INTEGER>ARMOR_ICE:120

      <INTEGER>ARMOR_ELECTRIC:120

      <INTEGER>ARMOR_POISON:120

      <STRING>ARMOR_GRAPH:Armor_Minion_byLevel

      <STRING>DAMAGE_GRAPH:Damage_Minion_byLevel

      <STRING>HEALTH_GRAPH:Health_Minion_byLevel

      <FLOAT>MAXHP:160.000000

      <FLOAT>DAMAGE_REACT_RADIUS:20.000000

      [/UNIT]

      从代码看有几个地方不同:

      Cat的体型小一些,运动速度大一些,攻击范围宽一些

      与Dog相同参数作比较

      C/D的体型比为0.85

      C/D的速度比为1.357,D/C为0.73

      这说明相对于体积比来说,体型比较大,那实际速度Cat的比Dog略大.......................

      Cat的攻击范围加了20%,而体型比是0.85,也就是说Cat的攻击范围比Dog略大.............

      结论:Cat比Dog跑的快,攻击范围大..........

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